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Donald Trump Cartoon Caricature

3D Model License: Standard    Upgrade License
FORMATS
NATIVE
3ds Max 2014  |  mental ray RIGGED
3ds Max 2014  |  mental ray (model)
3ds Max 2010  |  mental ray (model)
Unity 5.3
FBX 2014
OBJ
Texture sources as PSD
Other Files
Trump_imageStills_PNG.zip
Trump_realtime_UE4_4.10.4_Project.zip
Trump_realtime_UE4_FBXnMAX_(withAnimations).zip
trump_PreviewRenders&Animations.zip
trump_realtime_unity_03.max.zip
trump_unity_02.FBX
TrumpUnityDemo_Project.zip
trump_2rig22_Amexican_max2014.zip
maya_looselips.zip
3D Model Specifications
6,587 Polygons
7,021 Vertices
Polygonal Quads only Geometry
Textures
Materials
UV Mapped
non-overlapping Unwrapped UVs
Rigged
Animated
Product ID: 1016035
180 Products
Since 2005

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Rigged 3D Cartoon Donald J. Trump caricature character. Suitable for broadcast, animation shorts, youtube shows or HD renderings. ( Originally created with 3ds Max 2014 ) + Includes Real-time version!

NEW UPDATE:
Now includes a Maya rig with voice sync solution: Loose Lips by Humanimate. (see additional files)

If you need only the Real-Time version see product ID: 1039885

|| CONCEPT & DESIGN ||

Donald Trump 3D Caricature is a descriptive artistic representation inspired by the most relevant features of the real person. It is not, and there is not the intention to be a replica of the real person, so, the author doesn't take any responsibility for the accuracy of similarity or not.

|| SPECS ||

This model contains 9 separate objects,
6,587 polygons with TurboSmooth OFF
52,696 polygons with TurboSmooth ON (set to 1 iterations.)
Standard materials only.
Rendered images with mental ray.

The Hair! Is modeled mesh with transparent textures!

|| TEXTURES ||

4096x4096 PNG (4) - hair_d, hair_a, suit, head
2048x2048 PNG (3) - tie_red, tie_blue, shoes
1024x1024 PNG (1) - Eyes_d
512x512 PNG (1) - eyes_r
Handmade Editable Texture files (.PSD) are included)


|| GENERAL ||

Units used: Centimeters. Model is 168cm tall. (1unit = 1cm)
Scene objects are organized by layers.
No third-party renderer or plug-ins needed

|| RIGGING ||

-Easy to usee 3ds Max biped system + Skin modifier.
-36 morph targerts
- Skin morphs fixes jacket when moving legs up.

|| OUTFITS ||
- Included Mexican Mariachi outfit as a separated scene. See additional files.

|| REAL-TIME GAME-READY ||

Unreal Engine 4:

- Beside UE4 Demo project in the additional product files, FBX assets and MAX files ready for creating new animations and export to UE4, are also included.
- The use of 'Migrate' tool from the content browser inside the Project demo is recommended.

Unity 5

- MAX and FBX files included.
- Project demo included using Humanoid type animations and ThirdPersonController animations.

Other game engines:

It may import well in any other 3D real-time tool that supports FBX with bones and skin.

|| FILE FORMATS ||
- Note that the rigged version is originally created for 3ds Max for off-line rendering.
- Main FBX and OBJ are not rigged, and may need to reasign material and textures.
- On additional files you find the Real-Time versions for games in MAX and FBX fortmat rigged.
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