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Real-Time Superhero Classic Cartoon

FORMATS
3ds Max 2015  |  Default Scanline
FBX 2014
OBJ
3D Model Specifications
4,828 Polygons
4,896 Vertices
Polygonal Quads only Geometry
Textures
Materials
UV Mapped
non-overlapping Unwrapped UVs
Product ID: 1137363
178 Products
Since 2005
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3D Cartoon Classic Superhero character with various textures of costumes. Real-time Version!
Re-created from its original concept design at Product ID: 749252

Suitable for real-time applications like games for PC or mobile, and interactive visualizations.

|| CONCEPT & DESIGN ||

Designed with the intention of represent a generic classic comics Superhero character of handsome strong man, with positive attitude, age about 40. Face features influenced by typical handsome american heroes, but can be suitable also for any other cultures and regions.
This character is an original creation from the author based on its own knowledge and research. Any similarity with existing characters, or real persons, living or dead, is purely coincidental.

|| SPECS ||

One mesh with one material and non-overlaped UVs.
4,828 quad polygons, or 9,656 triangles.
Subdivision like TurboSmooth can be applied for off-line rendering.
Standard materials for 3ds Max.
Rendered images with Default Scanline Renderer with Ray Trace active.
Is NOT rigged!.

|| TEXTURES ||

3ds Max, UE4:
4096x4096 PNG: Diffuse, Normal, Specular

Unity:
4095x4096 PNG: Normal (converted to OpenGL format)

Diffuse texture has 4 variations.

|| GENERAL ||

Model is built to real-world scale
Units used: Centimeters. Model is 186 centimeters tall. 1unit = 1cm.
Scene objects are organized by layers.
No third-party renderer or plug-ins needed
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