3D cartoon low poly model of a child girl rigged and ready for animation. The model was created in 3ds max 2013 and zbrush 4R6 and rendered with mental ray.
- low polygonal and symmetrical topology - rigged using bones and skin - hair tails are rigged too - pose included at key 10 (initial pose at key 0) - the clothes are their own separate objects and they can be edited or interchangeable
INCLUDED: - 3ds max 2013, fbx, obj and ztl - 18 texture maps - girl's body - outfit - shoes - hairstyle - earrings
MAPS Body: 2xdiffuse (one bare skin and another one with socks and panties), 2xbump, specular, normal and displacement (4096x4096) Outfit & sandals: diffuse, normal, displacement and bump (4096x4096) Hair: diffuse, bump, specular and opacity (4096x4096) Eyes: diffuse (1024x1024) Eyelashes: opacity (1024x1024) HDRI environment
The model was only tested in 3DS Max and the results may not look the same depending on the program used.
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