This character is rigged, textured and animated in maya 2011. It is exported to maya 2009, 3ds max 2009 and obj file as a polygonal model. Very easy to animate, has all main controllers and blend shapes for facial expressions. Characters walk cycle and run cycle animation is also included. (Textures are made using Zbrush so it has auvtile map) Check the video preview to see walk and run cycle.