- Editorial Uses AllowedExtended Uses May Need Clearances
The intellectual property depicted in this model, including the brand "nissan", is not affiliated with or endorsed by the original rights holders. Editorial uses of this product are allowed, but other uses (such as within computer games) may require legal clearances from third party intellectual property owners. Learn more.
* Features: - Highly detailed exterior and basic interior. - Model is settled to 0,0,0 xyz axis. - Mental Ray materials included. - Textures included.(C:\MCT\Nissan) Place textures folder in that directory - Suitable for animations and architectural visualizations. - Tires, doors etc grouped. - All parts of car and materials named properly so you can easily find which material is for which part of the car. - Body color can be changed. - I did not collapsed any modifier (such as meshsmooth) so you can easily set level of detail. - Meshsmooth Iteration Level 2 Polygon count : 330149 Vertex count : 345363
---------Two OBJ Files-------- - One with high poly and one with low poly (Without Meshsmooth) Highpoly polygon and vertex count : 660636 - 344229 Lowpoly polygon and vertex count : 178668 - 95214
---------Two 3DS Files-------- - One with high poly and one with low poly (Without Meshsmooth) Highpoly polygon and vertex count : 660660 - 359942 Lowpoly polygon and vertex count : 178692 - 103530
---------One FBX File-------- - One with high poly Highpoly polygon and vertex count : 366934 - 344520
ATTENTION !!! Only max,fbx and 3ds file contains mental ray materials.OBJ format have gray material. ALL file formats includes textures.