This is a car in the ''SHC Moducar'' series, every car in this series uses parts from my ''moducar'' collection wich was in development for several months. This allows me to price the cars according to size/shape/details/options/bumpers instead of asking the same price for every single car. every car in the ''Moducar'' series is brandless, and doesn't need any licencing from real life car companies when using it for commercial purposes like racing games.
Technical specs: -Size: Sports GT -Doors: 2 -Engine: V8 -Sport Pack (wider bodywork, special steering wheel, larger wheels, extra trim levels, larger engine) : No -Seats: Sport -Roof: Normal -Exhaust: Quad Exhaust -Dashboard: tier 1/3 -Wheels: tier 3/5
-The car is linked into several objects to make it more suitable for animations, rigging and modifying. -objects: 43 -every object in this model has a material channel and an second UVmapped channel optimized for lightmapping, but can also be used for custom texturework or dirt/scratches
-materials and textures without shaders are available in the standard files. -materials and texures with shaders are installed in the unreal engine file, which is used to render the images. (this file is added to this pack for free)
- every file is exported with the default blender export settings.