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Police Badge (Sheriff Star) 3D model

$79
or
Royalty Free License
- Editorial Uses Allowed
Extended Uses May Need Clearances
The intellectual property depicted in this model, including the brand "california highway patrol", is not affiliated with or endorsed by the original rights holders. Editorial uses of this product are allowed, but other uses (such as within computer games) may require legal clearances from third party intellectual property owners. Learn more.
Included Formats
Jul 3, 2017
CheckMate Pro Certified
StemCell Certified
3ds Max 2015 V-Ray 3.40
Maya 2015 V-Ray 3.2
Maya 2015 mental ray
3ds Max 2015 V-Ray 3.2
3ds Max 2015 mental ray
Cinema 4D R18 Advanced Render
Unreal 4.10
Unity 5.4

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3D Model Specifications
Product ID:1173145
Published:
Geometry:Polygonal Quads only
Polygons:13,753
Vertices:13,668
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:Yes, non-overlapping
Artist
TurboSquid Member Since June 2012
Currently sells 47 products
Achievements:
Product Rating
Unrated
Categories

Legal Notice: The intellectual property depicted in this model , including the brand "california highway patrol", is not affiliated with or endorsed by the original rights holders.

Description
This is California Highway Patrol 7 point star police badge.

The badge is public domain but please use it in good faith as all government and national symbols.

The model is made of 4 unique elements attached to single model so UWV map is also single.

The model comes with 1 sets of 4K materials. One set is Metalness/Roughness PBR Environment suitable for real-time engines and the second set is for DC Glossiness / Specular Environment suitable for Production renderings such as Vray.

It needed approximately 15 hours to polish this product. from modeling, UVW Mapping, Texturing in both environment.

Here are few stats about the scene.

The unit is in cm, the model is around 7.5 cm or 3 inches.

Model is single poly with 4 unique elements you can see from exploding view and UVW mapping is single channel also can be seen in thumbnails. Textures are having invinite dillatation so making smaller textures should not be a problem.

7_Star_Badge
Polys: 13753
Verts: 13668
4K textures (both DC 5 pcs and PBR 6pcs)


DC (Production Environment) 4K Textures for each model group

Diffuse 4096x4096
Glossiness 4096x4096
Specular (reflection) 4096x4096
Normal Map (bump) 4096x4096
Height Map (displace) 4096x4096

PBR (Real Time Engines) 4K Textures for each model group

Base Color (albedo) 4096x4096
Roughness 4096x4096
Metallic 4096x4096
Normal 4096x4096
AO 4096x4096

Scene is lit with one HDRI Image 2000 PX x 1000 PX

Please rate model and also I invite you to comment it ;), Thanks.
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