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Ultimate Human Torso and Arms Skeleton

Royalty Free License
- All Extended Uses
Included Formats
Cinema 4D R13 Advanced Render
3ds Max 2010 mental ray
3ds Max 2013 mental ray

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3D Model Specifications
Product ID:743195
Geometry:Polygonal Quads/Tris
UV Mapped:Yes
Unwrapped UVs:Yes, non-overlapping
TurboSquid Member Since April 2011
Currently sells 625 products
Product Rating
1 Rating Submitted
Axel Camici
Sep 27, 2017


This model is the authorized derivation of the 'BodyParts3D/Anatomography' data of the anatomical web app by the same name.


Very detailed mesh of a human spine from os occipitale to os sacrum with arms and ribcage.

The Bones and Parts of the Mesh are correctly termed (in Latin); you get the following (separate) meshes:

- Discus intervertebralis I
- Discus intervertebralis II
- Discus intervertebralis III
- Discus intervertebralis IV
- Discus intervertebralis IX
- Discus intervertebralis V
- Discus intervertebralis VI
- Discus intervertebralis VII
- Discus intervertebralis VIII
- Discus intervertebralis X
- Discus intervertebralis XI
- Discus intervertebralis XII
- Discus intervertebralis XIII
- Discus intervertebralis XIV
- Discus intervertebralis XIX
- Discus intervertebralis XV
- Discus intervertebralis XVI
- Discus intervertebralis XVII
- Discus intervertebralis XVIII
- Discus intervertebralis XX
- Discus intervertebralis XXI
- Discus intervertebralis XXII
- Discus intervertebralis XXIII
- Os occipitale
- Atlas
- Axis
- Vertebra cervicalis III
- Vertebra cervicalis IV
- Vertebra cervicalis V
- Vertebra cervicalis VI
- Vertebra cervicalis VII
- Vertebra thoracica I
- Vertebra thoracica II
- Vertebra thoracica III
- Vertebra thoracica IV
- Vertebra thoracica IX
- Vertebra thoracica V
- Vertebra thoracica VI
- Vertebra thoracica VII
- Vertebra thoracica VIII
- Vertebra thoracica X
- Vertebra thoracica XI
- Vertebra thoracica XII
- Vertebra lumbalis I
- Vertebra lumbalis I
- Vertebra lumbalis II
- Vertebra lumbalis III
- Vertebra lumbalis IV
- Vertebra lumbalis V
- Os sacrum
- Pelvis
- Ribs 1-12
- Humerus
- Os capitatum
- Os hamatum
- Os lunatum
- Os metacarpi I
- Os metacarpi II
- Os metacarpi III
- Os metacarpi IV
- Os metacarpi V
- Os pisiforme
- Os scaphoideum
- Os trapezium
- Os trapezoideum
- Os triquetrum
- Phalanx distalis I
- Phalanx distalis II
- Phalanx distalis III
- Phalanx distalis IV
- Phalanx distalis V
- Phalanx media I
- Phalanx media II
- Phalanx media III
- Phalanx media IV
- Phalanx media V
- Phalanx proximalis I
- Phalanx proximalis II
- Phalanx proximalis III
- Phalanx proximalis IV
- Phalanx proximalis V
- Radius
- Ulna

Textures come at 4096x4096 Pixels, each:

- Color
- Normals
- Ambient Occlusion
- Bump

Both Wood (4192x3752 Pixels)- and
Concrete-Texture (7296x5472 Pixels) from the Background are included (tileable)
+ 1 HDRI-Map for Global Illumination.

Please check presentation Images for Details
and rate my Work :-)
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