General: This is a model of a croissant. The Model is a 3D Scan of a real croissant and contains a lot of real Detail. The Scan was edited in Zbrush than shaded and rendered In Vray for CINEMA 4D. But there is also a Version for Advanced Render.
Geometry: Basegeometry is 3438 Polygons (3440 Vertices). A 2k Displacementmap contains all the high details for Subpolydisplacement. The model is made of quads and tris only. No Ngons and optimized for smoothing or subpolydisplacement. UV-Map is optimized to cover most of the available UV-Space. The Displacement-Map was baked from a 5 Million Vertices-Mesh.
The model is at real world scale. Dimensions: 15cm x 7cm x 16cm
Maps: The Maps are available in High resolutions 2048px x 2048px and low Resolutions of 512px. Diffuse-map, Displacement-Map and Normal-map are jpg-Format at 8bit.
Rendering: The Native c4d-File contains a GI-Setup with IBL and can be rendered. The HDR-Environment-Map is included. All preview-Images are rendered with CINEMA 4D Vray.
OBJ/FBX/DAE: if you import the OBJ-File to any 3D-Application make sure the mesh is 7.154 cm high and the Displacement-Maximum is set to 0.193 cm.