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3D Anatomy Model Human: Animated Digestive Organs & Liver

3D Model License: Standard    Upgrade License
FORMATS
Cinema 4D 17  |  Default Scanline 17
FBX 7.2
3D Model Specifications
258,799 Polygons
245,947 Vertices
Polygonal Quads/Tris Geometry
Materials
Animated
Product ID: 1119845
1325 Products
Since 2011
17

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This is a Animated Anatomy model of animated Digestive internal organs, with the liver organ included and an animated peristalsis movement of the colon, stomach, gall bladder and small intestine.

The model includes the control mesh with no subdivisions ready to subdivide.

It is perfect for extreme close shots.

The model has perfect and is a quads and tris based topology with rational polygons count.

This model contains meaningful names as separate layers and textures for each element of the body.

    Originally created with CINEMA 4D R17
   
|| USAGE ||

This model is suitable for use in [broadcast, high-res film , advertising, animations, presentation, etc.]

    1 animation set have been included:

- animated organs and body animation (looped animation) - 100 frames

The FBX file is also animated , together with the Cinema 4D animated file.

    Originally created with CINEMA 4D R17

|| SPECS ||

    This model contains [54] separate objects
    This model contains [258799] polygons
    This model contains original textures and materials.
   
Renderer is shown as CINEMA 4D R17 Advanced Renderer .

|| PRESENTATION IMAGES ||

All preview images are rendered with Advanced Renderer
No Photoshop or compositing used, Product is ready to render out-of-the-box. LIghts and cameras are included in the file.
Preview Images are rendered using the R17. version of the CINEMA 4D R17 renderer. In other renderers no adjustment is needed.
   
All textures are created from original photographs and drawings.
    Multiple Texture Resolutions are included.
   
|| GENERAL ||

Scene objects are organized by layers / groups / selection sets
No third-party renderer or plug-ins needed is REQUIRED in order to use this product.
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