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C4_S1_Acapulco Bedroom-Hab. Acapulco

3D Model License: Standard    Upgrade License
3ds Max 2010
3D Model Specifications
27,297 Polygons
28,566 Vertices
Polygonal Geometry
UV Mapped
overlapping Unwrapped UVs
Product ID: 587028
452 Products
Since 2003

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C4_S1_Acapulco Bedroom-Habitacion Acapulco                                       
Poly: 27297   
Vert: 28566

Rustic furniture ser for furnishing dining rooms
        -bed base (mattress, quilt, 2 pillows)
         -Floor Mirror
         -Night Stand
different objects on scene: 6

Price by sepparate objects: 5 dls
total price: 30 dls
set special price: 20 dls
saving: 10 dls

Conjunto de muebles rusticos para amueblar comedores
        -Base de Cama (colchon, edredon, 2 almohadas)
        -Espejo de Piso
        -Mesa de Noche
        -Sinfonier o Cajonera
no de objetos diferentes: 6

precio por objeto: 5 dolares
precio total: 30 dolares
precio especial del conjunto: 20 dolares
ahorro: 10 dolares

Available Formats: . max and .obj (on .zip Folder)
                  - .max: 1 file: version 2010, ready to merge on scene
                  -.obj: 1 file
Textures: included maps, mapped objects (objects and maps are named properly, according to the model)
Multi subobject materials with ordered IDs, and properly named
Topology: -.max: Low poly model (to optimize scene)
                  -.obj: Low poly model (to optimize scene)
Scale: Realistic; ratio 1 max unit = 10cm (Metric system)
Linked objects not grouped

Gizmo location: in the center of the bottom of the model group
Xyz location model: 0,0,0

Formatos: max y .obj (En carpeta .zip)
             .max: 1 archivo: version 2010, listo para importar en escena
             .obj: 1 archivo
Texturas: mapas incluidos y mapeado UVW (los objetos y mapas estan nombrados propiamente, segun el modelo)
Materiales Multi subobjetos, con Ids ordenados y propiamente nombrados
Topologia: -.max: Modelo con pocos poligonos
                  -.obj: archivo con pocos poligonos (para optimizar escena )
Escala: Real, a proporcion de 1 unidad de max = a 10 cms (sistema metrico)
Ojetos emparentados y no agrupados

Ubicación del gizmo: al centro de la parte baja del modelo
Ubicación del modelo en xyz: 0,0,0

Notes: Sample Image rendered with VRAY
            Nice Modeled Set with very few polygons and designed for subdivition algorithms.

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