The model was firstly created according to web reference photo by Zbrush 2018. UV mapping was made with Polygonal Design Unfold3D Network v9.0.2 and ZBrush. All painting and maps were made with ZBrush and Photoshop. retopology was made by topogun v2. All texture resources (2048x2048 px) added to rar file. ZBrush, topogun and max file formats added to folder. Renders were made by luxion keyshot v6.2.