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Burned Zombie

$149
or
3D Model License: Standard    Upgrade License
Feb 10, 2017
CheckMate Pro Certified
FORMATS
NATIVE
3ds Max 2017  |  Other Art Render
Other marmoset
Other TGA
FBX 2013
3D Model Specifications
27,437 Polygons
28,212 Vertices
Polygonal Quads/Tris Geometry
Textures
Materials
Rigged
UV Mapped
Mixed Unwrapped UVs
Product ID 1092155

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32 Products
Since 2014
Burned Zombie Character

A Game - Ready lowpoly Zombie Character with PBR (Physical Based Rendering) 8K Textures.

Character was rendered in 3dsmax with Art Render that support PBR textures.

PBR ist a new standard in games and rendering


Package contains:

1.   3dsmax -----------------------------------------------------

- Rigged&Skinned Chracter in 3dsmax

- Rig done with biped and Skin

- Biped supports BIP mocap data

- Ready to Render 3dsmax2017 scene
with Art Render Setup using PBR textures.

-Ground Island the character stand on, only for presentation reasons and is separate object that can be removed if you don't need it. Island polycount is not included in polycount showed in info .Here additional Info for you :

Zombie Character :
Polys: 27.435
Tris: 53.742
Verts : 28.212

Ground Island (character stand on):
Polys 7.280
Tris 14.523
Verts 7.309


2. Textures-------------------------------------------------------------


- 8192 x 8192 High detail textures for Character
- 4096 x 4096 for Ground Island

- Types are
Albedo (Color)
Normal
Roughness
Metallness
Opacity (for destroyed Cloth)
AO (Ambient Oclussion)


- Complete Character on one UV Layout (exclude Ground Island)

- Format TGA( uncomressed) and same textures in JPG ( just in case you need more performance)

- Professional UV Layout for Texture Space using


3. Marmoset-------------------------------------------------------------

Package contains also Marmoset Toolbag scene with Character, shader setup and assigned textures. Same textures like in 3dsmax are used..

3. FBX 2013------------------------------------------------------------

Exported Character with bones in FBX Format 2013



Have fun! :)
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