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Burned Zombie

Royalty Free License
- All Extended Uses
Included Formats
Feb 10, 2017
CheckMate Pro Certified
3ds Max 2017 Other Art Render
Other marmoset
Other TGA
FBX 2013

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3D Model Specifications
Product ID:1092155
Geometry:Polygonal Quads/Tris
UV Mapped:Yes
Unwrapped UVs:Mixed
TurboSquid Member Since June 2014
Currently sells 29 products
Product Rating
2 Ratings Submitted
Feb 9, 2017
Burned Zombie Character

A Game - Ready lowpoly Zombie Character with PBR (Physical Based Rendering) 8K Textures.

Character was rendered in 3dsmax with Art Render that support PBR textures.

PBR ist a new standard in games and rendering

Package contains:

1.   3dsmax -----------------------------------------------------

- Rigged&Skinned Chracter in 3dsmax

- Rig done with biped and Skin

- Biped supports BIP mocap data

- Ready to Render 3dsmax2017 scene
with Art Render Setup using PBR textures.

-Ground Island the character stand on, only for presentation reasons and is separate object that can be removed if you don't need it. Island polycount is not included in polycount showed in info .Here additional Info for you :

Zombie Character :
Polys: 27.435
Tris: 53.742
Verts : 28.212

Ground Island (character stand on):
Polys 7.280
Tris 14.523
Verts 7.309

2. Textures-------------------------------------------------------------

- 8192 x 8192 High detail textures for Character
- 4096 x 4096 for Ground Island

- Types are
Albedo (Color)
Opacity (for destroyed Cloth)
AO (Ambient Oclussion)

- Complete Character on one UV Layout (exclude Ground Island)

- Format TGA( uncomressed) and same textures in JPG ( just in case you need more performance)

- Professional UV Layout for Texture Space using

3. Marmoset-------------------------------------------------------------

Package contains also Marmoset Toolbag scene with Character, shader setup and assigned textures. Same textures like in 3dsmax are used..

3. FBX 2013------------------------------------------------------------

Exported Character with bones in FBX Format 2013

Have fun! :)
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