Burned wooden board - photorealistic scanned and retoped 3d modesl. Model Have 2 LOD each created and baked from Raw mesh separately. - Mid poly LOD ( 5128 polys ) - High poly LOD ( 82050 Polys) Other LODs may be generated from them.
3 Textures 4096*4096 in Tga format. (Diffuse, Normal, displacement).
- Images rendered in real-time game engine and Vray
- PBR pipeline acceptable. - Clean Unwrap UV - Good topology - The model is fully smooth-able and making it suitable for close-up renders - These textures and models can be very easily editable by you to solve your objectives.
Advantages of my scanned models : 1) The real resolution textures, without upscaling and sharpness filter. 2) The absence of visible seams and joints. 3) Color uniformity of texture 4) No blurry and stretched texture areas 5) Very realistic shader. 6) The correct UVs with high degree of filling. 7) Manual retopology 8) Not oversaturated textures.