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Retail-021 Burger King With Site 3D model

3D Model License: Standard    Upgrade License
3ds Max 2015  |  V-Ray 3.00.07
3ds Max 2012  |  V-Ray
3ds Max 2014  |  V-Ray
3D Studio 2015
AutoCAD drawing 2013
FBX 2014
Other 2015
OBJ 2015
3D Model Specifications
55,836 Polygons
69,087 Vertices
Polygonal Geometry
Product ID: 1243041
705 Products
Since 2010

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High Detail 3d Exterior Model of a Restaurant: Burger King with property/site included

Modeled to Scale and Dimensions: (Imperial)
Building: +/- 70' x 37' x 19' at main parapet, 22' at High parapet, Bottom of canopy height is 9'-0'. Polygons: 29,799, Vertices: 38,794
Site: 182'x 191' Polygons: 26,037, Vertices: 30,293 (With Grass Subdivision to make it look realistic and 3D)
Model Without Grass subdivision: Polygons: 52,898, Vertices: 65,923

-Building is per Burger Kings prototype, Fiber Cement panels, Eifs, Metal canopy.

-Model includes:
*Exterior Enclosure
*Burger King Signs
*Roof top mechanical units on curbs
*Switchgear Box with warning sign
*Doors and windows
*Light Fixtures and IES file for lights
*Fenced patio area with Outdoor furniture (table and seats)
*Trash Enclosure
*Parking lot with striping and Handicap parking signs
*Curbs, Grass, Sidewalks
*Wall around property
*Burger King Pylon Sign, Order speaker sign, Menu Board Sign, and Height Clearance signs included
*Window Advertisement Signs
*Light Fixtures
*Road Oil marks

-Modeled in 3ds Max, Rendered using Vray and HDRI sky. HDRI map NOT included.
-All textures included in Zip file, Textures will have to be relinked from folder.
-Building objects all grouped into 1 group for easy scene movement
-Site objects grouped into 1 group for easy scene movement
-Model set to 0,0,0 axis
-Interior NOT modeled other than a few interior walls
-Please note model was made in 3ds Max and other provided formats have not been tested in other software and may need modifications, buyer is responsible for corrections into other software, reach out for assistance as required.
-FBX file has 3ds Max 'Shell Modifier' added to some polygons objects to give it thickness for Unity Import.

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