Bulldog animal 3d Model Rigged. Completely UV mapped, smoothable , made with Maya. Ready to render. All UVs grouped into one 0 to 1 UV space.
High resolution textures:
bulldog_color 4096 x 4096 (TGA file format) bulldog_specular 4096 x4096 (TGA file format) bulldog_bump 4096 x 4096 (TGA file format)
Formats included: .ma (Maya 2012 ASCII) rigged model .obj (Alias Wavefront) .FBX (Autodesk) ----------------------------------------- This model has a clean geometry. All the items in the Maya scenes are named properly.
Faces count (ALL QUADS):
Bulldog Body = 6304 faces Bulldog Left + Right Corneas = 416 faces Bulldog Left + Right Eyes = 512 faces Bulldog tear drops = 70 faces Bullog interior mouth = 2348 faces Bulldog collar = 1516 Bulldog claws = 648 faces
Total = 11878 faces
Plus 2 spheres for the lighiting setup = 760 faces
To render the Maya file in mental ray you will need to press the '3' button on the keyboard for the Smooth Mesh Preview.
The Maya file includes a lighting setup that uses 2 Spheres one for reflaction and the other for Final Gather , plus 2 directional lights. Correct color management is set in all the files in Maya.
The preview images in the above presentations are all rendered with no post work.
The model is rigged. A guide on how to use the rig is included in the download.