|Geometry:||Polygonal Quads only|
Model of building with details like shutters in windows.
Exported formats has no bugs, Uv works correctly.
Mesh is clear, well done and optimized. Mostly quads (around 97%)
Materials, textures, objects are clearly named in English.
NO MULTI/SUB-OBJECT MATERIALS!
Nobody likes objects with many different materials assigned. This produce disorder in 'Material Editor' with a lot of needless, scattered 'multi materials'.
There is no mess with textures and materials here.
Only singe materials were use (one exception - ivy material), morover each object have only one material assigned.
No 'Multi/Sub-Object materials' = no mess in 'Material Editor'.