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Brown Bear(3)(FUR)(ANIMATED)

3D Model License: Standard    Upgrade License
3ds Max 2015  |  V-Ray 3.2
3D Model Specifications
17,330 Polygons
18,780 Vertices
Polygonal Geometry
UV Mapped
Mixed Unwrapped UVs
Product ID: 989109
610 Products
Since 2009

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High Detailed Photorealistic Brown Bear(3)(FUR)(RIGGED).
Modeling in 3ds max 2015 and rendered with Vray 3.2.

The .max scene is Ready to render with Vray 3.2 settings.
Clean topology based on quads and tris.
This model is completely UVunwrapped.
In the folder'maps' you will find all the maps , used for rendering.
The maps are in the. max .zip.
Real world scale of the model - 120 cm. on the sholder.
Teeth,tongue and eyeballs are included and modeled separately.
The Fur is made with the new Ephere Ornatrix 4 (hair and fur plugin) for 3ds max 2015.
For an even better render quality you can increase the hair primitives count, up to your machine memory limit.
For this render the hair count is 450 000 hairs.
There is 3 hair and fur nodes.
Like a bonus you get and 36 frames walk cycle loop animation.
You can download and see the free video animation file.


Brown_Bear_OX_walk_cycle_max.zip contain 1 .max files:

01.Brown_Bear_OX_walk_cycle_max.max - the preview images.
Vray renderer 3.2 setup and materials.Includes Vray-materials.

frame 0 - The model in skin pose.Rigged With FUR.
frame 10 - 45 - 36 frames walk cycle loop animation
Vray renderer 3.2 setup and materials.Includes Vray-materials.


High resolution textures:

bear_body_bump_map.jpg (4096x4096)
bear_body_color_fur_map.jpg (4096x4096)
bear_body_skin_color_map.jpg (4096x4096)
bear_body_clump_map.jpg (4096x4096)
bear_body_kink_map.jpg (4096x4096)
bear_neals_bump_map.jpg (2048x2048)
bear_neals_color_map.jpg (2048x2048)
bear_teeth_base_bump_map.jpg (2048x2048)
bear_teeth_base_color_map.jpg (2048x2048)
bear_teeth_bump_map.jpg (2048x2048)
bear_teeth_color_map.jpg (2048x2048)
bear_tongue.jpg (1024x1024)
notebook_pano_reflecton.hdr (1000x700)

Also there is 9 Ornatrix black/white maps for the fur.(2048x2048)

Bear body:
Vertices :13520
Polygons :13300

Total :
Vertices :18780
Polygons :17330


The Rig:
- the model is rigged with 3ds max BONE TOOLS.
- custom wire parameters and expretions for a better fisical movment
- custom atributes for the ears,hoofs
- morph target for extreme twisting of the neck
- advansed twisting sistem for the spine and the neck
- the morph target meshe is included in the .max file

NOTE: Vray is required for the Max scene.
Ephere Ornatrix 4 is required for the Max scene too,to be able to render the fur.
Ornatrix can be purchased at a good price from Ephere website!

If you do not have the Ornatrix plugin, you can render it by installing the demo version.Download it from the Ephere website.
The only limitation that demo has is inability to save so loading and rendering the scene is entirely possible.
You can always take the hair guides from Ornatrix and convert them to 3dsmax native splines.
These can be used by any other hair solution like Max's native hair if you wish or HairFarm.
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