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Ford Bronco (1970) 3D model

FORMATS
NATIVE
3ds Max 2012  |  Default Scanline
Blender 2.81  |  Blender Render
Cinema 4D R16  |  Default Scanline
Maya 2011  |  Default Scanline
SketchUp
3D Studio
FBX
OBJ
3D Model Specifications
235,000 Polygons
264,000 Vertices
Polygonal Geometry
Textures
Materials
Product ID: 1569757
238 Products
Since 2010

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* Features:
- Highly detailed exterior and shadow interior.
- Model is settled to 0,0,0 xyz axis.
- Mental Ray materials and standart materials are included in max rar file.
- Real world scaled.(Units in milimeters)
- Textures included.(C:\MCT\Ford) Place textures folder in that directory
- Suitable for animations and architectural visualizations.
- Wheels grouped seperately.
- All parts of car and materials named properly so you can easily find which material
   is for which part of the car.
- Body color can be changed.Model color can be different from preview images.
- No modifier collapsed (such as meshsmooth) so you can easily set level of detail.
- Environment shown on preview renders is not included. Only the model file.
- No advanced texturing skill required to modify texturing. Plain and simple texturing.


                
- Meshsmooth Iteration Level 2
        Polygon count   : 567082
        Vertex count    : 607030
                
                ---------Two 3DS Files--------
- One with high poly and one with low poly (Without Meshsmooth)
        Highpoly polygon and vertex count : 1140839 - 639053
        Lowpoly polygon and vertex count : 476685 - 289265

                ---------Two FBX Files--------
- .One with high poly and one with low poly (Without Meshsmooth)
        Highpoly polygon and vertex count : 674173 - 607030
        Lowpoly polygon and vertex count : 371177 - 263772

                ---------Two OBJ Files--------
- .One with high poly and one with low poly (Without Meshsmooth)
        Highpoly polygon and vertex count : 577049 - 633246
        Lowpoly polygon and vertex count : 240111 - 265510




                

ATTENTION !!!

Only max files contains standart materials. All other formats have seperate materials assigned to parts.
All file formats contains textures folder individually.
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