Detailed model, enough for close-up renders. Originally modelled in 3ds max 2009. Different formats avaiable.
Detailed middle polygon model, enough for close-up renders but still useable in games, real time renders etc. Different formats avaiable.
Correctly scaled accurate representation of the original object, no additional work needed. Provided both 1 object and then the same version but splitted by each element (the original objects before attaching them to a one single object).
Objects are in their own layer. Each item has unique name. No part-name confusion when importing.