- High quality polygonal model - correctly scaled accurate representation of the original objects.
- All colors can be easily modified. - No part-name confusion when importing several models into a scene. - No cleaning up necessary, just drop model into your scene and start rendering. - No special plugin needed to open scene. -no multi_sub object - model have coordinate (0,0,0) -Model resolutions are optimized for polygon efficiency (in 3DS MAX the meshsmooth function can be used to increase mesh resolution if necessary
Scene cleaned from any lights, cameras and backgroung geometry what was used to render previews.