- Editorial Uses AllowedExtended Uses May Need Clearances
The intellectual property depicted in this model, including the brand "brabbu furniture", is not affiliated with or endorsed by the original rights holders. Editorial uses of this product are allowed, but other uses (such as within computer games) may require legal clearances from third party intellectual property owners. Learn more.
It is the high-quality hi-poly smoothable 3D model Brabbu Malay armchair used in various fields 3D Graphics such as: game development, advertising, interior design, motion picture art, visualization, etc..
All details of design are recreated most authentically.
The competently think over topology of model allows to using any smoothing modifiers. All parts of the model need to smooth in subdivision level 1 or 2 for the best result.
Polygon count of non-smooth model 2576. With smooth level 2 40904.
The model uses 2 materials: 1 for velvet fabric and 1 for wood. Material of velvet has 1 color texture on diffuse and 1 texture on specular color. To achieve more realistic velvet material visualization in Maya, we use samplerInfo node in combination with diffuse texture and procedure ramp texture. If you use 3Ds Max program you need make use falloff modifier on diffusion and set front and side colors. Material of wood has 1 texture on diffusion channel. All textures and materials correctly named.
Total of the main textures - 3. Resolutions of all textures are from 2048 to 4096 pixels square resolution in .jpg format. Also there are original texture files .PSD format in particular archive.
The model was created in the 'Maya 2009' 3D program.
The model has correct dimensions in real-world scale in centimeters. Dimensions of real armchair: W76xD76xH80/Hs42cm (W29,92xD29,92xH31,5/Hs16,54 inches). All parts correctly grouped and named.
Also there is an adjusted render-scene created in the Maya 2014 with renderer plug-in V-Ray 2.40. This scene correctly opens in earlier versions up to the Maya 2012 with V-Ray 2.0 because it is saved in the .ma format. Render-scene includes 6 V-Ray Rect Light + reflectors. The V-Ray MTL material is assigned to model. On Timeline set keys of model and Render Camera position relevant Preview Images. If you dont need these positions dont forget to delete animation keys from translation and rotation channels.
To use the model in other 3D programs there are scenes saved in formats: .fbx, .obj, .DAE, .max(2010 version).
See also in our models: - Brabbu Malay armchair, sofa and bar chair (all collection Malay in one scene); - Brabbu Malay sofa; - Brabbu Malay bar chair;