Detailed 3d model of a boxing glove. The scene is created with 3ds Max 2010. The model has real-world scale and is centered at 0, 0, 0. V-Ray and Scanline materials in each archive. The rendered previews were made with V-Ray for 3ds Max 2010 and TurboSmooth applied. Use MeshSmooth or TurboSmooth for best results.