Photorealistic Boston shaker made and rendered with Blender 2.78 in Cycles -Clean geometry -UV mapped -Photorealistic materials -Render scenes included -HDRI included -Polished steel texture -No 3rd party plugin used -3 materials
Other formats: -3ds -C4D -Dae -Fbx -Max -Obj
Other formats from native might need material tweaking to achieve photorealistic results as shown above.