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Bordeaux Wine Glass

Maya 2009
3ds Max 8.0 and up
3D Model Specifications
8,127 Polygons
8,066 Vertices
Polygonal Geometry
Unknown Unwrapped UVs
Product ID: 509693
26 Products
Since 2007

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High polygonal mesh resolution model of a Bordeaux wine glass, smoothable, efficient poly distribution.

If even more polygon mesh density is needed (for print resolution renders), you can use smooth command on the model, the geometry is ready.

Normals are properly oriented so model is ready for interface shader application as well (glass-liquid-air). Normal angles are included in all formats (in *.obj also).

Thumbnails rendered with mental ray 3.7, no post used on primary thumbnail. Glass shader is mental ray's mia_material_x with glass preset, no textures used. Geometry is two sided (backface cull is off), so it is ready for complex glass shaders (mental ray, Vray, etc.).

The model's dimensions are in real world units [1:1 scale].

Polygon information:
faces.......8127 [126 tris and 8001 quads]

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