- A photo realistic low poly model of a Bone (optimized for gaming and animation) acquired from real world scan data. - The mesh is clean & made only from from quads. - The preview renders were made using 3ds max 2012 and Mental Ray. - No 3rd Party Plugins are used.
Textures: - Texture maps consist of a (32bit EXR) displacement and Bump maps that stores the finest detail which was acquired from real world scan data. - A Vector Displacement Map which enables displacement of meshes in three dimensions by using full spectrum of colors is also available in textures files. - Texture maps can be downloaded separately for other files format.