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3D Model Specifications
4,182 Polygons
4,106 Vertices
Polygonal Geometry
Unknown Unwrapped UVs
Product ID: 209843
13 Products
Since 2001

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Good for Animator to practice animation!! It's easy and
It is Polygon Model that fully rigged and set control
Carefully painted weight base on human anatomy! Accurate bendding joint because I also add blendshape in to its control!So It still in a good shape eventhough the extreme posing!!
Eye can move around! Jaw can open up/down and move left/right
I add Clavical joint that can set keyframe in channel control so shoulder area will move naturally!!
the way to move around the model are differeance from Ver01!It's easier because you can just grab the curve! move it! and key frame it!! That's so easy! right!

Character set up in maya 4.0
Ready to Animate!!
I have already set the quick select set for pre-texturing!!So It's easy to do texture later on!!
I did pre color to the model! that make it looking good!
I created an extra joint at the forearm area and make it automatically follow the rotation of the wrist the always a problem area! so that it can rotate naturally
The hand controls are pritty detail that can create many hand posing!!
I do care about the foot control that can move differeance way due to the changing of pivot point! so you can have more control for the differeance ground angle situation!
Created in Maya 4.0! so you can yse it for Maya 4.x or 5.x!!

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