- Editorial Uses AllowedExtended Uses May Need Clearances
The intellectual property depicted in this model, including the brand "sikorsky", is not affiliated with or endorsed by the original rights holders. Editorial uses of this product are allowed, but other uses (such as within computer games) may require legal clearances from third party intellectual property owners. Learn more.
To switch Textures on in Maya : Load Obj or FBX File & press number key 6 and allow some time for MAYA to Load/Assign the textures.
*Please Note- The Pilot Hud Texture Map has a test screen/GFX on it..You can remove this in BodyPaint3d or load into Photoshop & just clear the texture.You can find the texture in the Bodypaint Files rar included in the package*
Attribute Settings in MAYA : All Model sections have had their respective RENDER-STATS settings set to Basic : EG Primary Render :ON Double Sided:ON. All other attributes set to 0. **You can always switch ON the other settings in future** ** Open Attributes Window & open RENDER Stats in the NAME_POLYSURFACE Tab of the Model** **Section & Turn on other Settings if required** [ I Recommend You leave SMOOTH-SHADING-OFF ]
Texture Settings in MAYA : The following Channels have been Edited and require no further tweaking. AMBIENT CHANNEL/SPECULAR CHANNEL/REFLECTION CHANNEL. The Colour Levels needn't be altered and reflect the desired effect for the Model.
Each File Format has been Load-Tested to ensure compatibility for Your choice of 3D Package.