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Biscuits Plate 3D model

$59
or
Royalty Free License
- Editorial Uses Only
The intellectual property depicted in this model, including the brand "mondelez international", is not affiliated with or endorsed by the original rights holders and must be used under editorial use restrictions.
Included Formats
Dec 20, 2018
CheckMate Pro Certified
StemCell Certified
3ds Max 2013 V-Ray 3.5
3ds Max 2015 V-Ray 3.2
3ds Max 2015 mental ray
Cinema 4D R18 Advanced Render
Maya 2015 V-Ray 3.2
Maya 2015 mental ray rendererVersion
FBX
OBJ
OBJ
FBX Specular v

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3D Model Specifications
Product ID:1357499
Published:
Geometry:Polygonal Quads/Tris
Polygons:59,936
Vertices:62,350
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:Yes, non-overlapping
Artist
TurboSquid Member Since August 2010
Currently sells 661 products
Achievements:
Product Rating
Unrated
Categories

Legal Notice: The intellectual property depicted in this model , including the brand "mondelez international", is not affiliated with or endorsed by the original rights holders.

Description
DESCRIPTION
A High Quality Photo Real model for a Biscuits Plate will enhance detail and realism to any of your rendering projects. The model has a fully textured, detailed design that allows for close-up renders, and was originally modeled in 3ds Max 2013 and rendered with V-Ray.
Hope you like it!
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Features:
-fbx and obj exported with textures with no errors(Tested)
-Lights and Cameras are included
- All objects are completely unwrapped without overlapping
- Model is fully textured in each Formats
-No errors or missing files
-no Overlapping vertex nor faces
-no N-GONS Faces
- Models resolutions are optimized for polygon efficiency. (In 3ds Max, the Meshsmooth function can be used to increase mesh resolution if necessary.
- High quality polygonal model, correctly scaled for an accurate representation of the original object.
- Model is fully textured with all materials applied.
- No part-name confusion when importing several models into a scene.
- No cleaning up necessary just drop your models into the scene and start rendering.
- Units: cm
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Textures
PBR textures (2048x2048 Pixels)
Oreo_Diffuse.png
Oreo_Specular.png
Oreo_Glossiness.png
Oreo_Normal.Png
Biscuit_Diffuse.png
Biscuit_Specular.png
Biscuit_Glossiness.png
Biscuit_Normal.Png
Plate_Diffuse.png
Plate_Specular.png
Plate_Glossiness.png
Plate_Normal.Png
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