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Biscuits And Cookies Collection model

Royalty Free License
- Editorial Uses Only
The intellectual property depicted in this model, including the brand "mondelez international", is not affiliated with or endorsed by the original rights holders and must be used under editorial use restrictions.
Jan 2, 2019
CheckMate Pro Certified
StemCell Certified
3ds Max 2013  |  V-Ray 3.5
3ds Max 2013  |  V-Ray 3.5
Maya 2015  |  V-Ray 3.2
Maya 2015  |  mental ray
3ds Max 2015  |  V-Ray 3.2
3ds Max 2015  |  mental ray
Cinema 4D R18  |  Advanced Render
FBX Specular v
3D Model Specifications
1 Polygons
1 Vertices
Polygonal Quads/Tris Geometry
UV Mapped
non-overlapping Unwrapped UVs
Product ID 1357889

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1250 Products
Since 2010
A High Quality Photo Real model for Biscuits and Cookies Collection will enhance detail and realism to any of your rendering projects. The model has a fully textured, detailed design that allows for close-up renders, and was originally modeled in 3ds Max 2013 and rendered with V-Ray.
Hope you like it!
This Collection Contains
1-Black and Golden Oreo    Product ID:1355102
2-Cookie                            Product ID:1355247
3-Ginger Bread               Product ID:1355326
4-Biscuit                         Product ID:1357471         
5-Colored Cookies          Product ID:1355526
6-Ice Cream Biscuit      Product ID:1342921

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-fbx and obj exported with textures with no errors(Tested)
-Lights and Cameras are included
- All objects are completely unwrapped without overlapping
- Model is fully textured in each Formats
-No errors or missing files
-no Overlapping vertex nor faces
-no N-GONS Faces
- Models resolutions are optimized for polygon efficiency. (In 3ds Max, the Meshsmooth function can be used to increase mesh resolution if necessary.
- High quality polygonal model, correctly scaled for an accurate representation of the original object.
- Model is fully textured with all materials applied.
- No part-name confusion when importing several models into a scene.
- No cleaning up necessary just drop your models into the scene and start rendering.
- Units: cm
each model has its own PBR textures
PBR textures (2048x2048 Pixels)
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