Originally created in Blender. This model was designed for use as a real-time asset in a videogame.
The Blender scene includes model, camera, two lights sources, and background object.
This model contains 13 separate objects.
Previews were rendered with Blender Render.
Textures: birn_bogie.png 2048 x 2048 birn_lights.png 1024 x 1024 birn_wood.png 2048 x 2048 birnfloor.png 2048 x 1024 birnsedd.png 1024 x 1024 birnsedd2.png 1024 x 1024 glass.png 1024 x 1024 birn_bod.png 2048 x 2048 For more advanced features added to change the texture multilayer file birn_bod.psd 2048 x 2048
Normal maps was not used.
Model is built to real-world scale. Units used: Centimeters. Model is 662 centimeters tall (Z), 271 centimeters wide (X) and 916 centimeters long (Y).