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Big Nude

FORMATS
NATIVE
3ds Max 2010  |  mental ray 3.X
Cinema 4D r12  |  Default Scanline
FBX 2010
OBJ 6.0
3D Model Specifications
13,985 Polygons
14,017 Vertices
Polygonal Geometry
Textures
Materials
UV Mapped
non-overlapping Unwrapped UVs
Product ID: 620216
12 Products
Since 2004
3
1

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Version 1.1. The 'Big Nude' model was created in 2006, orginally published on the spiraloid message boards.

FBX version for import into Softimage and Maya supplied, also a Max 2010 version, as well as a fall-back OBJ version for other applications.

Includes a brief import documentation for Softimage and Max.

Includes a complete jaw, teeth and tongue model (untextured)

A T-Posed version of the model is included for an easier rigging process.

Model is a Catmull-Clark subdivision surface.

Eyebrows and eyelashes are modeled, hair is a combination of color texture and displacement.

Textures and channels available per package:

FBX: Diffuse (4K² TIF), Displacement (4K² EXR float), Specular (2K² TIF), Glossiness (2K² EXR float), Eye Color (1K² TGA), Iris Color (400² JPG), Environment (1024*512 HDR)

MAX: Diffuse (4K² TIF), Displacement (4K² EXR float), Specular (2K² TIF), Eye Color (1K² TGA), Iris Color (400² JPG), Environment (1024*512 HDR)

OBJ: Diffuse (4K² TIF), Displacement (4K² 16-bit TIF), Specular (2K² TIF), Glossiness (2K² EXR float), Eye Color (1K² TGA), Iris Color (400² JPG)

The model is set up with a basic surface shader for the skin (As shown in renderings at the top). For more sophisticated skin shading (SSS), a custom material has to be set up by the user.

*****Additional File C4D added by TurboSquid Member Services. Might need to reapply some textures, and/or adjust some material settings.*****
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