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Beretta ARX 160 3D model

$49
or
Royalty Free License
- Editorial Uses Allowed
Extended Uses May Need Clearances
The intellectual property depicted in this model, including the brand "beretta", is not affiliated with or endorsed by the original rights holders. Editorial uses of this product are allowed, but other uses (such as within computer games) may require legal clearances from third party intellectual property owners. Learn more.
Included Formats
Feb 5, 2018
CheckMate Lite Certified
3ds Max 2016 V-Ray 3.30.05
FBX 2016
OBJ
arx160_highpoly.max
high poly
marmoset.rar
marmoset scene
MetalRough.rar
MetalRough textures
SpecGloss.rar
SpecGloss textures
arx160.rar
Substance painter project

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3D Model Specifications
Product ID:1243250
Published:
Geometry:Polygonal Quads/Tris
Polygons:5,783
Vertices:6,061
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:Yes, non-overlapping
Artist
TurboSquid Member Since January 2018
Currently sells 1 products
Achievements:
Product Rating
1 Rating Submitted
rust_anton
Jun 6, 2018
Not actually usable. Occlusion for parts that should move has not been baked exploded. No chamber. Baking artifacts everywhere.
Categories

Legal Notice: The intellectual property depicted in this model, including the brand "beretta", is not affiliated with or endorsed by the original rights holders.

Description
Beretta ARX 160 with attachments

This model uses the PBR workflow and includes .tga files for the following:

Metal/Rough:

_BaseColor
_Metallic
_Roughness
_Normal
_AO


Spec/Gloss:

_Diffuse
_Glossiness
_Normal
_Specular
_AO

Model ready for setup in Unreal Engine, Unity, Lumberyard, Cryngine.

Pack include source file from substance painter. (You can adjust or export textures for another game engine).

Additional source files:

High poly model
Marmoset project
Substance Painter project

______________________________________________

Polycount:
beretta - 9131 tris
compensator - 676 tris
magazine - 426 tris

- real-world scale
- overall length (with compensator) - 95,15 cm
- units - cm

______________________________________________
Pack include:
    Low-poly
    High-poly (subdiv)

Source files -
    3dsMax
    Substance Painter
    Marmoset

Geometry -
        obj
        fbx
_______________________________________________

Textures (*.tga)-
        
       ARX160   ------------------ 4096x4096
       magazine   ---------------- 2048x2048
       recoil compensator ----- 1024x1024

VRAY:

_diffuse
_specular
_glossiness
_normal
_ior

Metal/Rough:

_BaseColor
_Metallic
_Roughness
_Normal
_AO


Spec/Gloss:

_Diffuse
_Glossiness
_Normal
_Specular
_AO

______________________________________________
I am a 3d artist with experience working on AAA projects.
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