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3D Bell HP-77 Style Racing Helmet 3D model

3D Model License: Standard    Upgrade License
FORMATS
NATIVE
3ds Max 2018  |  Default Scanline
Other Keyshot 9
FBX
OBJ SubdivL0
OBJ SubdivL2
Other Files
Bell_HP77-RenderAssets.zip
Bell_HP77-PSDTemplates.zip
3D Model Specifications
10,556 Polygons
11,050 Vertices
Polygonal Quads/Tris Geometry
Textures
Materials
UV Mapped
non-overlapping Unwrapped UVs
Product ID: 1659116
26 Products
Since 2014
2

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High-poly, ultra-realistic Bell HP77 style 3D racing helmet model with textures and templates.

The helmet is modeled in low-poly, but high-poly versions can be generated with ease by increasing the subdivision level. I suggest using subdivision Level 1 or 2 depending on the size and the original polycount of the object. A subdivision modifier is applied by default in case you use the native 3DS Max, or one of the Keyshot optimized formats, but you may need to add the modifier manually if you import from other exchange formats (ex. FBX, standard OBJ).

The scenes contain 56 objects. (The objects are grouped.)

Mesh Totals (without subdivision):
============================
Polygons: 10556
Vertices: 11050

Real-word scale (without HANS):
============================
Length: 333 mm
Width: 257 mm
Height: 266 mm

Texture resolution
============================
helmet_diffuse.tga: 8192 x 8192 | Diffuse map (Helmet)
hans_diffuse.tga: 2048 x 2048 | Diffuse map (HANS)
helmet_opacity.tga: 8192 x 8192 | Opacity map (Helmet)
tearoff_opacity.tga: 8192 x 8192 | Opacity map (Visor)

The rendering scene, materials, and settings I used are NOT included, the 3D scene comes with standard 3DS Max materials. However, a Keyshot optimized, subdivided OBJ file and a basic Keyshot rendering scene (*.bip) is included as well, so you can get started quickly with your own renders.
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