Special Offer! Off

:::
Selected items only. See more offers in My Account.

Christmas bell(2)

$9.99
or
Royalty Free License
- All Extended Uses
Included Formats
Blender 2.68
Collada
FBX
OBJ

Complete Confidence

Have questions? Chat with us now.

Live Chat Now 24/7
3D Model Specifications
Product ID:775955
Published:
Geometry:Polygonal Quads only
Polygons:6,368
Vertices:6,370
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:Yes, non-overlapping
Artist
TurboSquid Member Since August 2012
Currently sells 101 products
Achievements:
Product Rating
Unrated
Description
MODEL DESCRIPTION
This is one bell complete with ribbon also has a thin wire for hanging
Highly detailed model.
The model is designed to be use as prop or an extra to a scene not as a primary piece.
This model is designed by Syrak Models and is original.


MESH
The model is two(2) objects.
The bell is one object and the ribbon and hanging string is another.
The model is set to real world scale.
The origins have been placed at the top of the bell.
The model has been designed to have sub division / turbo smooth, but it has been supplied without it. Without sub division / turbo smooth it could be used as a low poly asset, or with sub division / turbo smooth it could be used as a high poly asset suitable for close up shots.
This model has been set out in a logically. All meshes, objects, materials and textures have been named correctly.
This model contains only 4 sided polygons(QUADS), **there are NO triangles or N-gons.**

ANIMATION
This product is not rigged.


TEXTURES / MATERIALS

1 x 1613 x 806 Black and white mask used for material separation and bump map.
There are no diffuse textures on the bell. There are materials only. There is a black and white mask to separate the chrome form the brushed metal.
The textures are made large so the maximum amount of detail can be seen. If you don't need such large texture just re-scale them to an appropriate size, keep the aspect ratio the same to avoid any weird stretching.
To get the same look that is in the render you will need to apply the materials correctly in your own software as each software package handles diffuse textures, masks and alpha textures differently it is up to you to work out what will work.
All textures are designed and made by Syrak Models.
The materials will have to be applied manually.


RENDERED
Model is rendered in Cycles / Blender internal.
Related Products
More Products By Artist