- low polygonal model - great for sculpting - render with V-ray in 3ds Max 2014 with vrayedge shader for show you the topology, the 3dsmax scanline file doesn`t have edge shader - except for V-ray renderer,no other plugins needed, just open the scene and render in V-ray - other formats were exported from 3ds Max 2014 - Model has all materials applied - all models and materials renamed - display unit scale : metric (cm) - system unit setup : 1 unit = 1 cm - uv include - only quad - body, eyes, teeth, jaw and tongue are separated low poly object with uv
file formats: - 3ds Max 2014 V-ray (3.00.03) - 3ds Max 2014 scanline - OBJ (multi format)subdivision 0, no shader, no animation, just model - FBX (multi format) no shader, no animation, just model
22547 polygons no turbosmooth 22457 vertices no turbosmooth
notes: the preview images were rendered on 3ds Max 2014 with V-ray
Enjoy and thanks for your interest !
Also check out my other models, just click on my user name to see complete gallery.