Materials and models have detalized properties (bump, transparancy, deffuse, Refraction, etc...) Wall and floor tiles as diferent objects (no bump maping) The materials avalible to modificate you like Almost each objects have a layer The scene was preparated for MentalRAY rendering Render Global Settings have a GI, FG MentalRay, Raytracing properties All light sources also have MR Attributes, glows, etc The Arhive include the scene file made in maya 6.5 and 6.1 vershions, workspace.mel, textures placed into sourceimage folder You just need to set project from Maya menu by refering onto 'bathroom' folder which you'll have to unpack