A Toony fantasy spacegun which the idea to shoot basewaves. Waves wich crunch the foes that stand in it's way..
Its all been setup for standard scanline render. Very easy to use for everybody. Wish to use a render like V-ray? Simply swap the materials into a vray Shader node. There is no crazy shaders that make no sense at all involved. 'Keep it simple' :)
Geometry UWV parts that needed unwrap has been unwrap. The rest have been planar/cylinder mapped. With small adjustments. So edge-seams won't show up. So its possible to easy make new textures if required.
Not all maps are used for the gun. But added as a quick way to make it possible to change into a few other textures simply by changing the texture path..
Maps 8* 2048x2048 maps. 3* 1024x1024 Color map 1* 512x512 Color map