High poly semirealistic basemesh of a female head. The mesh is ready for sculpting or for being used in any character model. The meshes are also given as medium/low poly and as one single half. Users can be easily mirror the head and the eye to obtain the missing half. High poly version can be obtained just applying a subvision modifier as you wish. Eyes are included. They are made of two parts: an outer part, the sclera, and an inner part, the cornea. The mesh as a nice flowing topology made to obtain nice deformations when rigged and animated.