Maya scene is ready to render. Models have Arnold render materials in maya scene. Preview images rendered by Arnold Render I didnt use any post prodution effects on render images.
Textures designed and exported from Substance Painter. Textures from substance painter are in 'baseball bat textures.rar' file Texture resolution is 4096 x 4096 Maya project has its own texture files in sourceimages folder.
There are both high and low version of fbx and obj files. They are seperate rar files for each model type. Maya scene have all versions with materials. Hdr file is in maya project's sourceimages. Clean Maya Outliner and History Substance Painter project file is in baseball bat 'substance painter project.rar'
Maya Project has 2 version of model. Low poly and high poly versions. Low poly single model has 580 faces. Low poly set has 1160 faces total. High poly single model has 2280 faces. High poly set has 4560 faces total.
Models also have uv maps of their own. Uv maps are unwrapped and non-overlapping