4th OF JULY SALE! SAVE UP TO 50% Selected items only. Sale ends in days hours minutes seconds.
Sale

RAF Tempest 3D model

$225$157.50
or
3D Model License:    Upgrade License
Standard - Editorial Uses Only
The intellectual property depicted in this model, including the brand "bae systems", is not affiliated with or endorsed by the original rights holders and must be used under editorial use restrictions.
FORMATS
NATIVE
Maya  |  Arnold
3ds Max 2016
Maya  |  Other Redshift
OBJ
Other
FBX
3D Model Specifications
431,427 Polygons
433,237 Vertices
Polygonal Geometry
Textures
Materials
Rigged
UV Mapped
non-overlapping Unwrapped UVs
Product ID 1319643

Have questions? Chat with us now.

24/7 Live Chat
2 Products
Since 2016
BAE Systems RAF Tempest is a concept
stealth fighter aircraft developed for the Royal Air Force.

Tempest will be able to fly unmanned, and use swarming technology to control drones. It will incorporate artificial intelligence deep learning and possess directed-energy weapons.

It is being developed by Team Tempest consisting of the UK Ministry of Defence, BAE Systems.

Details:

This 3D Model is a high quality, photo realistic representation created in real world scale.

Format:

Textures size 8K (8192) Tiff.
Maps include: Roughness, Metallic, Height, Normal,
Multiple Diffuse Camo types (2) with baked occlusion and detailing. Textures also provided in 4k for efficiency.

The model has a fully textured, detailed design that allows for close-up renders, and was originally modeled in Maya 2018 and rendered with Redshift & Arnold.

Features:

-Models resolutions are optimized for polygon efficiency. (Smooth mesh preview is used to keep topology efficient). Further resolution can be added or smooth mesh converted to higher res mesh.

-Included are 2 seperate Maya scene files with connected created shaders for Arnold and Redhift. Simply make sure the project is set to the 3D folder and you are ready to go.

The 3D model is also provided in .obj, .fbx and as a 3Ds Max scene file with textures. The textures will have to be applied to your shader of choice in Max.

-Model is correctly unwrapped and all contained on one 8k texture file (including landing gear and misses). No overlapping is present although some small identical assets share uv space.

-All of the Models parts are correctly logically named and scene files organized for maximum efficiency.

Model is rigged for Maya with exception of back landing gears (no official documentation on its correct utilization are currently available) but you can rig them as you like.

Thanks

E,
Related Products
More Products By Artist