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Backhoe Rigged

3D Model License: Standard    Upgrade License
Sep 25, 2015
CheckMate Pro Certified
3ds Max 2012  |  V-Ray 3.00.08
Cinema 4D R15  |  Default Scanline
3ds Max 2012  |  V-Ray 3.00.08
3ds Max 2012  |  mental ray
3D Model Specifications
310,325 Polygons
311,267 Vertices
Polygonal Quads/Tris Geometry
UV Mapped
non-overlapping Unwrapped UVs
Product ID: 953405
10003 Products
Since 2004

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This is a model of a Backhoe Rigged

* Originally created with 3ds Max 2012


* This model is suitable for use in broadcast, high-res film close-ups, advertising, design visualization, forensic

presentation, etc.
* The model is accurate with the real world size and scale.


* This model contains 249 separate objects with the rig.
* This model contains 310325 polygons with Turbosmooth OFF.
* This model contains 2466538 polygons with Turbosmooth ON.
* This model is included in Rigged version controlling the basic mechanic movements of the Backhoe. Rig is only

included in 3ds Max Vray version.
* This model is also included in two non-rigged 3ds Max versions V-Ray and Mental ray. Both have materials and

textures included.
* This model is included in non-rigged Cinerma 4D R12 version with standard materials.
* This model is included in OBJ format with maps and materials.


* This model contains rig for the basic movement of the mechanical parts of the Backhoe.
* Rig is achived with Controllers, Contstraints to assure realistic movement of the parts.


* All preview images are rendered with V-Ray 3.00.08 as Renderer
* Lights and cameras are not included in the file.
* Signature image camera is included.


* There are 18 textures in scene.
* Texture Resolutions are : 4096, 2048px .


* Model is built to real-world scale
* Units used: #centimeters
* Object Dimensions of non-riged version: 147.09cm x 551.68cm x 261.07cm
* Scene objects are organized by groups.
* No third-party renderer or plug-ins needed for mental ray version.


* File formats other than 3ds Max exported as base mesh (not smoothed)
* Model represents 103 hours of 3D work

**If you have any questions, you can contact me through support. Just send a support ticket! **
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