* This is a highly detailed model of a baby with clothes in real world scale. Great for close up shots. Originally created in Maya 2014 and textures painted in Photoshop. Shave and a haircut plugin (version 9.0v8) has been used for hair. If you don`t have Shave plugin, character will render correctly but without hair. Fbx file has most of textures embedded within itself. * This model contains separate objects like in real world. Different objects like body, gum and clothes parts are separated meshes. Product has 72,159 polygons with TurboSmooth OFF Model is mostly quads with very low number of triangles. No ngons. * Product is available in following file formats : Maya 2014 and Arnold (all models have standard Arnold shaders). Native file format ready to render. Also OBJ and FBX file formats are available with most of textures embedded . * All seen in presentation images are included in files. Models, shaders, lights etc. All named correctly in a clean hierarchy. Preview images are rendered with Arnold renderer. * 26 high res textures. Main textures like head diffuse map are 8K. Also 6K, 4K, 3K and 2K are included. Character`s body has textures for diffuse, epidermal and back SS. 32 bit highly detailed .exr displacement maps included for body and clothes parts. A free 32 bit .exr HDRI for lighting * Units used: X 44, Y 65, Z 28 centimeters Scene objects are organized by groups and layers. Arnold renderer plug in needed for Maya and Arnold version. Shave and a haircut needed for hair. * files available for download : maya_arnold: .mb file and all textures. Ready to render. Shave plugin used for hair. all_textures : all texture files. fbx : .fbx file with most textures embedded. Please download all textures separately. obj : .obj file with most textures embedded. Please download all textures separately. (Promotional Download) Preview Renders : a zip file containing preview renders of product.
If you have any questions please contact me via a support ticket. Also check out my other models by clicking on my user name.