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Baby Clothes 1

Royalty Free License
- All Extended Uses
Included Formats
Maya 2014 mental ray
Maya 2014 Arnold
Other
FBX 2012
OBJ

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3D Model Specifications
Product ID:1013262
Published:
Geometry:Polygonal Quads/Tris
Polygons:29,923
Vertices:56,471
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:Yes, non-overlapping
Artist
TurboSquid Member Since December 2015
Currently sells 71 products
Achievements:
Product Rating
Unrated
Description
*
This is a model of a highly detailed baby clothes in real world scales. Great for close up shots.
Originally created in Maya 2014 and textures created in Photoshop.
*
This model contains 22 separate objects. Socks, Buttons and so on.
It has 29,923 polygons with TurboSmooth OFF
Model is mostly quads with very low number of triangles. No ngons.
*
Product is available in a variety of file formats. All native and ready to render :
Maya 2014 and Mental Ray (all models have standard Maya shaders)
Maya 2014 and Arnold (all models have standard Arnold shaders)
Also FBX and OBJ file formats are included.
*
All seen in presentation images are included in files. Models, shaders, lights etc. All named correctly in a clean hierarchy.
Preview images are rendered with Maya and Arnold renderer. Renders from Mental Ray will look similar.
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4 8192*8192 textures
2 6144*6144 textures
1 4096*4096 texture
1 2048*2048 texture
1 free HDRI
Textures are for diffuse and displacement maps.
All textures are .jpeg except HDRI which is .exr .
*
Model is built to real-world scale
Units used: X 44, Y 60, Z 19 centimeters
Scene objects are organized by groups and layers
No third-party renderer or plug-ins needed. Except for Arnold Maya file which needs Arnold plugin for Maya.
*
files available for download :
maya_mental_ray : .ma file and all textures. Ready to render.
maya_arnold : .ma file and all textures. Ready to render.
all_textures : all texture files.
fbx : .fbx file included. Please download textures separately.
obj : .obj file included. Please download textures separately.

If you have any questions please contact me via a support ticket.
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