An axe, neatly set up for subdivision in blender. Includes diffuse, normal, specular, fake reflection and fake reflection maps in PNG format. Neatly unwrapped, no over lapping faces. Baked ambient occlusion.
Textures are packed with blend file, and included in the obj file zip. Obj format may have to have textures reassigned. Blend file is set up for GLSL, but will work in ant texture mode. Axe will render well with subsurf on.