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AX-50 Sniper Rifle AAA FPS Game Ready Weapon Asset Low-poly 3D model model

3D Model License: Standard    Upgrade License
FORMATS
NATIVE
3ds Max 2017  |  Default Scanline
Unreal
Unity
Other 3
3D Studio
FBX
OBJ
PBR_Textures.rar
Unity_Textures.rar
Unreal_Textures.rar
3D Model Specifications
25,490 Polygons
25,735 Vertices
Polygonal Geometry
Textures
Materials
UV Mapped
overlapping Unwrapped UVs
Product ID: 1548510
35 Products
Since 2019

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|| AX-50 ||

AX-50, Game Ready asset is a high quality, low poly asset originally modeled in 3DS Max 2017.

The normal map was baked from a high poly model in Substance Painter 2019, making this product look very detailed without using many polygons. This product is intended for game/real time/ usage. This model is not intended for subdivision.The polycount is similar to the modern FPS AAA games.

The renders and wireframes were done in Marmoset Toolbag 3. (The triangulation of the the mesh topology is caused by Marmoset).

||SPECS||

Low Poly Model:

All the main objects are separately and named correctly for an easy usage.

-This weapon is designed to be modular and ready for animation.

-Includes the bullet (Shell and tip are separate)

Includes: .obj, .max, .fbx, .3ds files.

.obj,.fbx and .3ds versions exported from 3ds Max 2017 .

An Unreal Engine 4 project is also included with textures. Ready to be used in your game.

An Unity package is also available.

|| Geometry ||

Total (With full magazine and optic, 5 bullets):

25.490 Total Polys

25.735 Total Verts

51.346 Total Tris

Polycount(No Optic):

19.430 Total Polys

19.655 Total Verts

39.490 Total Tris

Polyocunt (Optic only):

6.060 Total Polys

6.079 Total Verts

11.856 Total Tris

Model unwrapped manually to make most efficient use of the UV space.

Model scaled to approximate real world size. All materials and objects named appropriately.

Tested in Marmoset Toolbag 3 (see renders).

No special plug-ins needed to use this product.

|| Textures ||

Textures for Unity 5 and Unreal Engine 4 can be downloaded.

Textures in .targa format:

4k texture set for the Weapon (Basecolor, ambient occlusion, metallic, roughness, normal)

2k texture set for the Optic (Basecolor, ambient occlusion, metallic, roughness, normal)
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