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Audi Q4 e-tron Sportback 2022 standard and s-line 3D model

3D Model License: Standard    Upgrade License
FORMATS
NATIVE
3ds Max 2011  |  V-Ray 3,7
Cinema 4D R11  |  Default Scanline
Blender 2.9  |  Cycles Render
Lightwave 3  |  Default Scanline
3D Studio
OBJ
FBX 2011
Other textures
STL
3D Model Specifications
400,000 Polygons
400,000 Vertices
Polygonal Geometry
Textures
Materials
UV Mapped
Mixed Unwrapped UVs
Product ID: 1779619
671 Products
Since 2004

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- two versions included; standard + s-line

- detailed exterior, medium-detail interior.

- every object has material's name, you can easily change or apply materials

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max format:

Rar archive contains:

1. 3ds max 2011 with vray materials, which you can see in preview images studio renders. Carpaint colour can be slightly different. Lighting and render setup included but render results can be different because photoshop was used to correct contrast, brightness, saturation etc.. but Photoshop CS6 macro file (.atn) for post production is also included.

2. 3ds max 2011 with simple standard materials scanline

Just put into your scene and render!

In each scene model is provided with mesh smooth modifier on stack on objects that need it. Mesh smooth is set 1 or 2 for renders. Exterior and wheels are in different layers.

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.blend format:

Blender 2.9.1 with Cycles/Eevee materials, which you can see in preview images in outdoor renders. Render scene not included, only car model.

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.obj format:

Rar archive contains two versions of model:

1. Exported without collapsing after mesh smooth. Low or med poly mesh which you can see in preview images, good if you need to edit model.

2. Exported after appllying mesh smooth. Just import, apply materials and render

Simple materials, textures may have to be added manually.

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.lwo, .c4d format:

Rar archive contains model exported without collapsing after mesh smooth. Low or med poly mesh which you can see in preview images, good if you need to edit model.

Simple materials, textures may have to be added manually. In Cinema 4D some elements may have to be optimized.

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.fbx and 3ds format:

Rar archive contains model exported after appllying mesh smooth. Just import, apply materials and render.

Simple materials, textures may have to be added manually.

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.stl format:

Rar archive contains model in two resolutions. Geometry only.

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Polycount:

without meshsmooth max,obj,lwo,xsi,c4d: 400 000 polygons

collapsed fbx,3ds,obj: 5 600 000 faces/ 3 000 000 polygons
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