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Main characteristics: - Originally created with 3ds Max 2014 - One .max file with V-Ray materials - Some objects are smoothed using an instance Meshsmooth - Total 3224 objects in the scene, including 2908 of chips - Unit system is set to metric. Real-world scale - All textures and materials are included and assigned - 73 textures, which vary in resolution from 1000x1000 px to 9416x4523 px - All materials are merged into one Multi/Sub-Object, and employs 171 - The lighting configured - All objects are made by Smoothing Groups - Absolutely at all models all the angles smoothed using modifier QuadChamfer - Textures imposed on the chips and charge completely redrawn with real photos - File size 131 MB
Polycounts: - No MeshSmooth: 3,490,299 polys and 3,674,765 vertices - MeshSmooth level 1: 4,571,741 polys and 4,772,655 vertices - MeshSmooth level 2: 8,892,536 polys and 9,131,319 vertices
Special notes: - .max files can be loaded in 3ds Max 2011 or higher. In order to use V-Ray rendering setups and materials, V-Ray 3.20.03 or higher is required - model saved in the fbx format version 2016.1 and can be exported to other programs
Hope you like it! Also check out my other models, just click on my user name to see complete gallery. Nikolay94