The intellectual property depicted in this model, including the brand "mikhail kalashnikov", is not affiliated with or endorsed by the original rights holders and must be used under editorial use restrictions.
Model was created for using in games, mostly in first person shooters, and also can be using in real time rendering 3d apps. The model was triangulated in order to avoid errors that can occur during automatic triangulating inside game engines.
Renders were made using Marmoset toolbag.
Normals and AO maps was baked from hi poly model, wich allowing low poly model look as good as a hi poly
It comes with diffuse, specular and normals maps. The maps sizes are 2048x2048 in tga format. To correctly display normals map may need to invert of the green channel of normalmap (It depends on the field of use)