Textured 3D model of US army pilot in generic suit (based on reference from real life). Works great for both real-time and rendering needs. Can be used in games, flight simulators, television documentaries and more.
Originally created with 3ds Max 2012 but can be easily used in prior versions and any other 3D application.
This model was designed for use as a real-time asset, but after subdividing can be suitable for use in broadcast, advertising, design visualization, etc.
This model is mostly (except mask and helmet) closed mesh with usage of only quads and tris polygons. Base t-pose is used. Helmet is separate object with own texture (can be turned off easily).
All preview images are rendered with Default Scanline Renderer.
No third-party renderer or plug-ins needed.
Previews rendered with default renderer with usage of Normal maps (included) for additional details.